#include "gofgame/jumpdown/sprite/TouchableSprite.h"

using namespace gofgame::jumpdown::sprite;

TouchableSprite::~TouchableSprite() {
}

CCRect TouchableSprite::getPreviousFrameBoundingBox() const {
	return this->previousFrameBoundingBox;
}

void TouchableSprite::submitFrame() {
	this->previousFrameBoundingBox = this->boundingBox();
}